Model: GPT-4

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帮我解析一段代码的意思 impl Sender { pub fn new(signal: Arcatomic::AtomicBool, stream: UnixStream) -> Self { let thread_signal = signal.clone(); let mut buf = Vec::::with_capacity(DEFAULT_SENDER_BUF_SIZE); buf.push(0xdc); buf.push(0); buf.push(0); let rbuffer = Arc::new(Mutex::new(buf)); let wbuffer = rbuffer.clone(); let mut w = BufWriter::new(stream); std::thread::spawn(move || loop { if thread_signal.load(atomic::Ordering::Relaxed) { if let Ok(inner) = w.into_inner() { let _ = inner.shutdown(std::net::Shutdown::Both); } return; } let mut buf = wbuffer.lock(); if ((buf[1] as u16) << 8) + (buf[2] as u16) != 0 { match w.write(buf.as_slice()).and(w.flush()) { Err(e) => { thread_signal.store(true, atomic::Ordering::Relaxed); println!(“{:?}”, e); return; } Ok(_) => {} } buf.clear(); buf.push(0xdc); buf.push(0); buf.push(0); } drop(buf); std::thread::sleep(std::time::Duration::from_millis(125)); }); Self { buffer: rbuffer, signal, } } pub fn send(&self, data: &T) -> Result<()> { if self.signal.load(atomic::Ordering::Relaxed) { return Err(anyhow!(“Send error. Must exit.”)); } let mut buf = self.buffer.lock(); buf.extend(rmp_serde::encode::to_vec_named(data)?); let mut len = ((buf[1] as u16) << 8) + (buf[2] as u16); if len == u16::MAX { return Err(anyhow!(“Reached maximum length. Cannot send.”)); } len += 1; buf[1] = (len >> 8) as u8; buf[2] = len as u8; Ok(()) }

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这段代码是在Rust中实现了一个名为Sender的结构体及其相关方法。Sender结构体的作用是向一个UnixStream中发送数据,同时在另一个线程中监听信号来关闭连接。

这段代码定义了两个方法:

  1. new: 创建一个Sender实例。它接受一个Arc<atomic::AtomicBool>类型的信号和一个UnixStream类型的流。在这个方法中,创建了一个缓冲区buf并初始化它,将初始化后的缓冲区存储到rbufferwbuffer中。同时,还创建了一个线程,监听信号,根据信号决定是否关闭连接。最后,返回一个Sender实例。
  2. send: 在Sender实例上发送一个可序列化的数据。首先,检查信号是否已经为真,如果为真,则返回错误。接着,将序列化后的数据添加到缓冲区,并计算长度。如果长度已经达到最大值,则返回错误。最后,更新缓冲区的长度。

简而言之,这段代码实现了一个Sender结构体,可以将序列化的数据通过UnixStream发送到另一端,并在另一个线程中监听信号以便在需要时关闭连接。

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如果 unix stream 用go实现需要怎么样对接

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要在Go语言中实现Unix Stream的对接,您需要使用net包中的UnixConn类型。以下是一个简单的示例,展示如何创建一个Unix Stream服务器和客户端,以及如何在Go中接收来自Rust实现的Sender的数据。

首先,这是一个简单的Go Unix Stream服务器:

go

package main  
  
import (  
	"fmt"  
	"net"  
	"os"  
)  
  
func main() {  
    // 创建一个Unix socket地址  
    addr := &net.UnixAddr{  
        Name: "/tmp/my_socket.sock",  
        Net:  "unix",  
    }  
  
    // 移除可能已存在的同名socket文件  
    os.Remove(addr.Name)  
  
    // 创建Unix监听器  
    listener, err := net.ListenUnix("unix", addr)  
    if err != nil {  
        fmt.Println("Error creating listener:", err)  
        return  
    }  
    defer listener.Close()  
  
    // 等待客户端连接  
    conn, err := listener.AcceptUnix()  
    if err != nil {  
        fmt.Println("Error accepting connection:", err)  
        return  
    }  
    defer conn.Close()  
  
    // 接收并处理数据  
    buf := make([]byte, 1024)  
    for {  
        n, err := conn.Read(buf)  
        if err != nil {  
            fmt.Println("Error reading from connection:", err)  
            break  
        }  
        data := buf[:n]  
        fmt.Println("Received data:", data)  
    }  
}  

要与Rust实现的Sender进行对接,可以创建一个Go Unix Stream客户端,用于接收来自Sender的数据:

go

package main  
  
import (  
	"fmt"  
	"net"  
)  
  
func main() {  
    // 创建一个Unix socket地址  
    addr := &net.UnixAddr{  
        Name: "/tmp/my_socket.sock",  
        Net:  "unix",  
    }  
  
    // 连接到Unix Stream服务器  
    conn, err := net.DialUnix("unix", nil, addr)  
    if err != nil {  
        fmt.Println("Error connecting to server:", err)  
        return  
    }  
    defer conn.Close()  
  
    // 接收并处理数据  
    buf := make([]byte, 1024)  
    for {  
        n, err := conn.Read(buf)  
        if err != nil {  
            fmt.Println("Error reading from connection:", err)  
            break  
        }  
        data := buf[:n]  
        fmt.Println("Received data:", data)  
    }  
}  

这个客户端程序会连接到Go Unix Stream服务器,然后接收并处理来自Rust实现的Sender的数据。请注意,您需要根据实际需求对数据进行解码或反序列化。在这个示例中,我们仅将接收到的数据原样输出。

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rust 的结构体 是这样的 那么 sender 是怎么工作的 这是rust 结构体 #[derive(Debug, Serialize)] struct SyscallHook<‘a> { hidden: &‘a str, syscall_number: &‘a str, module_name: &‘a str, timestamp: &‘a str, data_type: &‘a str, } #[derive(Debug, Serialize)] struct CreateFile<‘a> { sid: &‘a str, argv: &‘a str, dport: &‘a str, uid: &‘a str, pid: &‘a str, tgid: &‘a str, socket_pid: &‘a str, pgid: &‘a str, sessionid: &‘a str, sip: &‘a str, data_type: &‘a str, username: &‘a str, ppid_argv: &‘a str, dip: &‘a str, sport: &‘a str, nodename: &‘a str, root_pns: &‘a str, pid_tree: &‘a str, ppid: &‘a str, file_path: &‘a str, exe: &‘a str, exe_hash: &‘a str, pgid_argv: &‘a str, timestamp: &‘a str, comm: &‘a str, pns: &‘a str, socket_argv: &‘a str, sa_family: &‘a str, } #[derive(Debug, Serialize)] struct UpdateCred<‘a> { tgid: &‘a str, sessionid: &‘a str, root_pns: &‘a str, timestamp: &‘a str, sid: &‘a str, exe: &‘a str, pgid_argv: &‘a str, pid_tree: &‘a str, nodename: &‘a str, pid: &‘a str, exe_hash: &‘a str, pgid: &‘a str, ppid_argv: &‘a str, argv: &‘a str, old_uid: &‘a str, res: &‘a str, pns: &‘a str, username: &‘a str, old_username: &‘a str, data_type: &‘a str, comm: &‘a str, uid: &‘a str, ppid: &‘a str, } #[derive(Debug, Serialize)] struct Connect<‘a> { res: &‘a str, dport: &‘a str, ppid: &‘a str, nodename: &‘a str, username: &‘a str, pgid_argv: &‘a str, sid: &‘a str, argv: &‘a str, pid_tree: &‘a str, comm: &‘a str, tgid: &‘a str, timestamp: &‘a str, connect_type: &‘a str, sport: &‘a str, pns: &‘a str, dip: &‘a str, exe_hash: &‘a str, ppid_argv: &‘a str, pid: &‘a str, sip: &‘a str, uid: &‘a str, sa_family: &‘a str, data_type: &‘a str, pgid: &‘a str, sessionid: &‘a str, exe: &‘a str, root_pns: &‘a str, } #[derive(Debug, Serialize)] struct LoadModule<‘a> { pns: &‘a str, ko_file: &‘a str, uid: &‘a str, pgid: &‘a str, root_pns: &‘a str, tgid: &‘a str, exe_hash: &‘a str, comm: &‘a str, run_path: &‘a str, data_type: &‘a str, pid: &‘a str, sid: &‘a str, username: &‘a str, exe: &‘a str, sessionid: &‘a str, timestamp: &‘a str, pgid_argv: &‘a str, argv: &‘a str, ppid: &‘a str, pid_tree: &‘a str, ppid_argv: &‘a str, nodename: &‘a str, } #[derive(Debug, Serialize)] struct ProcFileHook<‘a> { module_name: &‘a str, data_type: &‘a str, hidden: &‘a str, timestamp: &‘a str, } #[derive(Debug, Serialize)] struct Rename<‘a> { run_path: &‘a str, data_type: &‘a str, ppid: &‘a str, pgid_argv: &‘a str, username: &‘a str, uid: &‘a str, pid: &‘a str, ppid_argv: &‘a str, pid_tree: &‘a str, pgid: &‘a str, exe: &‘a str, timestamp: &‘a str, new_name: &‘a str, old_name: &‘a str, tgid: &‘a str, sid: &‘a str, pns: &‘a str, exe_hash: &‘a str, comm: &‘a str, root_pns: &‘a str, sessionid: &‘a str, argv: &‘a str, nodename: &‘a str, } #[derive(Debug, Serialize)] struct Mount<‘a> { pid_tree: &‘a str, exe_hash: &‘a str, argv: &‘a str, root_pns: &‘a str, sid: &‘a str, pgid: &‘a str, username: &‘a str, ppid_argv: &‘a str, pid: &‘a str, dev_name: &‘a str, flags: &‘a str, tgid: &‘a str, fstype: &‘a str, sessionid: &‘a str, pgid_argv: &‘a str, uid: &‘a str, exe: &‘a str, ppid: &‘a str, comm: &‘a str, file_path: &‘a str, data_type: &‘a str, nodename: &‘a str, pns: &‘a str, timestamp: &‘a str, } #[derive(Debug, Serialize)] struct MemfdCreate<‘a> { exe: &‘a str, root_pns: &‘a str, uid: &‘a str, flags: &‘a str, pid: &‘a str, tgid: &‘a str, ppid_argv: &‘a str, sid: &‘a str, pgid_argv: &‘a str, sessionid: &‘a str, argv: &‘a str, comm: &‘a str, pgid: &‘a str, data_type: &‘a str, pns: &‘a str, username: &‘a str, ppid: &‘a str, nodename: &‘a str, pid_tree: &‘a str, timestamp: &‘a str, fdname: &‘a str, exe_hash: &‘a str, } #[derive(Debug, Serialize)] struct Link<‘a> { argv: &‘a str, ppid_argv: &‘a str, username: &‘a str, pgid: &‘a str, new_name: &‘a str, exe: &‘a str, pid: &‘a str, ppid: &‘a str, sessionid: &‘a str, sid: &‘a str, pid_tree: &‘a str, run_path: &‘a str, pgid_argv: &‘a str, comm: &‘a str, old_name: &‘a str, data_type: &‘a str, tgid: &‘a str, timestamp: &‘a str, uid: &‘a str, nodename: &‘a str, exe_hash: &‘a str, pns: &‘a str, root_pns: &‘a str, } #[derive(Debug, Serialize)] struct Dns<‘a> { sip: &‘a str, pns: &‘a str, pid: &‘a str, nodename: &‘a str, ppid_argv: &‘a str, tgid: &‘a str, sid: &‘a str, exe: &‘a str, domain_info: &‘a str, rcode: &‘a str, argv: &‘a str, timestamp: &‘a str, sessionid: &‘a str, pgid_argv: &‘a str, dip: &‘a str, ppid: &‘a str, exe_hash: &‘a str, data_type: &‘a str, dport: &‘a str, sa_family: &‘a str, pgid: &‘a str, qr: &‘a str, pid_tree: &‘a str, sport: &‘a str, username: &‘a str, query: &‘a str, root_pns: &‘a str, uid: &‘a str, comm: &‘a str, opcode: &‘a str, } #[derive(Debug, Serialize)] struct Prctl<‘a> { option: &‘a str, timestamp: &‘a str, pgid_argv: &‘a str, argv: &‘a str, pid_tree: &‘a str, exe_hash: &‘a str, tgid: &‘a str, exe: &‘a str, pns: &‘a str, uid: &‘a str, new_name: &‘a str, username: &‘a str, comm: &‘a str, sessionid: &‘a str, pid: &‘a str, data_type: &‘a str, ppid: &‘a str, pgid: &‘a str, sid: &‘a str, root_pns: &‘a str, ppid_argv: &‘a str, nodename: &‘a str, } #[derive(Debug, Serialize)] struct Setsid<‘a> { username: &‘a str, argv: &‘a str, exe: &‘a str, ppid_argv: &‘a str, pid: &‘a str, pgid_argv: &‘a str, tgid: &‘a str, nodename: &‘a str, uid: &‘a str, ppid: &‘a str, comm: &‘a str, pns: &‘a str, root_pns: &‘a str, data_type: &‘a str, pid_tree: &‘a str, sid: &‘a str, sessionid: &‘a str, pgid: &‘a str, exe_hash: &‘a str, timestamp: &‘a str, } #[derive(Debug, Serialize)] struct Execve<‘a> { uid: &‘a str, comm: &‘a str, pns: &‘a str, ld_preload: &‘a str, run_path: &‘a str, username: &‘a str, sport: &‘a str, root_pns: &‘a str, socket_argv: &‘a str, res: &‘a str, sa_family: &‘a str, exe_hash: &‘a str, exe: &‘a str, sid: &‘a str, pgid: &‘a str, timestamp: &‘a str, pgid_argv: &‘a str, stdin: &‘a str, argv: &‘a str, socket_pid: &‘a str, pid_tree: &‘a str, tgid: &‘a str, sip: &‘a str, dip: &‘a str, pid: &‘a str, ppid: &‘a str, nodename: &‘a str, sessionid: &‘a str, ssh: &‘a str, ppid_argv: &‘a str, data_type: &‘a str, dport: &‘a str, tty: &‘a str, stdout: &‘a str, } #[derive(Debug, Serialize)] struct LkmHidden<‘a> { module_name: &‘a str, hidden: &‘a str, data_type: &‘a str, timestamp: &‘a str, } #[derive(Debug, Serialize)] struct Bind<‘a> { sid: &‘a str, sport: &‘a str, sa_family: &‘a str, res: &‘a str, data_type: &‘a str, uid: &‘a str, exe: &‘a str, sip: &‘a str, pgid: &‘a str, sessionid: &‘a str, pns: &‘a str, timestamp: &‘a str, username: &‘a str, pgid_argv: &‘a str, argv: &‘a str, pid: &‘a str, ppid_argv: &‘a str, root_pns: &‘a str, pid_tree: &‘a str, tgid: &‘a str, comm: &‘a str, exe_hash: &‘a str, nodename: &‘a str, ppid: &‘a str, } #[derive(Debug, Serialize)] struct Ptrace<‘a> { pid_tree: &‘a str, username: &‘a str, pns: &‘a str, uid: &‘a str, ppid: &‘a str, pgid: &‘a str, exe: &‘a str, pid: &‘a str, target_pid: &‘a str, comm: &‘a str, addr: &‘a str, data: &‘a str, tgid: &‘a str, data_type: &‘a str, sessionid: &‘a str, timestamp: &‘a str, ppid_argv: &‘a str, ptrace_request: &‘a str, sid: &‘a str, pgid_argv: &‘a str, argv: &‘a str, root_pns: &‘a str, exe_hash: &‘a str, nodename: &‘a str, }

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在这里,您提供了一些Rust结构体。为了使用Rust的tokio库实现UNIX Stream socket sender,我们可以按照以下步骤操作:

  1. 为这些结构体实现Serialize trait,使它们可以通过UNIX Stream发送。
  2. 使用serde_json库将结构体序列化为JSON字符串。
  3. 将JSON字符串转换为字节。
  4. 使用tokio库实现UNIX Stream socket发送功能。

首先,请确保您的Cargo.toml中包含以下依赖项:

toml

[dependencies]  
serde = { version = "1.0", features = ["derive"] }  
serde_json = "1.0"  
tokio = { version = "1.0", features = ["full"] }  

接下来,让我们创建一个发送数据的函数:

rust

use serde::Serialize;  
use tokio::net::UnixStream;  
use std::io::Error;  
  
async fn send_data<T: Serialize>(data: &T, socket_path: &str) -> Result<(), Error> {  
    // Serialize the data to a JSON string  
    let json_data = serde_json::to_string(data).unwrap();  
  
    // Connect to the UNIX stream socket  
    let mut stream = UnixStream::connect(socket_path).await?;  
  
    // Send the JSON string as bytes  
    stream.write_all(json_data.as_bytes()).await?;  
  
    Ok(())  
}  

您可以使用此send_data函数发送任何实现了Serialize trait的结构体。以下是一个使用这个函数发送SyscallHook结构体的示例:

rust

#[tokio::main]  
async fn main() {  
    let syscall_hook = SyscallHook {  
        hidden: "example_hidden",  
        syscall_number: "example_number",  
        module_name: "example_module",  
        timestamp: "example_timestamp",  
        data_type: "example_data_type",  
    };  
  
    let socket_path = "/tmp/socket_example.sock";  
  
    match send_data(&syscall_hook, socket_path).await {  
        Ok(()) => println!("Data sent successfully."),  
        Err(e) => eprintln!("Error sending data: {:?}", e),  
    }  
}  

请注意,这里的socket_path是UNIX Stream socket的文件路径。您需要确保在运行这段代码之前,已经有一个在该路径上监听的UNIX Stream socket服务器。

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如果 unixserver 是go写的呢 我该如何接收这些结构体 请给出go实现

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如果你的unixserver是用Go编写的,那么你需要使用Go结构体来接收和处理这些数据。首先,你需要定义Go结构体,它们与Rust结构体具有相同的字段和类型。然后,你可以使用encoding/json包对接收到的JSON数据进行解码。

以下是相应的Go结构体定义:

go

package main  
  
import (  
	"encoding/json"  
	"net"  
	"fmt"  
)  
  
type SyscallHook struct {  
	Hidden        string `json:"hidden"`  
	SyscallNumber string `json:"syscall_number"`  
	ModuleName    string `json:"module_name"`  
	Timestamp     string `json:"timestamp"`  
	DataType      string `json:"data_type"`  
}  
  
// ... 其他结构体定义,与上面的Rust结构体一一对应  
// 注意将字段名改为大写以便导出,并添加`json`标签以匹配Rust结构体中的小写字段名  

接下来,你需要在Go的unixserver中使用net.UnixConn来接收数据,并使用json.Unmarshal将接收到的数据解码到相应的结构体。以下是一个简化的示例,展示了如何接收和解码SyscallHook结构体:

go

func main() {  
	// 创建Unix域套接字  
	addr := net.UnixAddr{  
		Name: "/tmp/mysocket.sock",  
		Net:  "unix",  
	}  
	conn, err := net.ListenUnix("unix", &addr)  
	if err != nil {  
		panic(err)  
	}  
	defer conn.Close()  
  
	for {  
		// 接收数据  
		buf := make([]byte, 4096)  
		n, _, err := conn.ReadFrom(buf)  
		if err != nil {  
			panic(err)  
		}  
  
		// 解码接收到的JSON数据  
		var hook SyscallHook  
		err = json.Unmarshal(buf[:n], &hook)  
		if err != nil {  
			fmt.Println("Error decoding JSON:", err)  
			continue  
		}  
  
		// 处理SyscallHook数据  
		fmt.Printf("Received SyscallHook: %+v\n", hook)  
	}  
}  

你需要根据你的需求来处理接收到的不同结构体数据。这里仅展示了如何接收和解码SyscallHook结构体。你需要为其他结构体重复类似的操作。

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